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genericptr

7
Posts
A member registered Apr 05, 2020

Recent community posts

Great thanks!

Hey I just noticed you have the half height tiles in the Aseprite file but albeit in a single color. Maybe you could make expand those to be in the main png file and perhaps add some corners for them also?

Now that I think about it I actually wanted to prototype an isometric game with slopes that were half a tile height. So right now these slops are 45 degrees but you could also make a slope for the half-height tiles this yielding a more gradual slope. One reason for this is you can actually see the surface on these back side slopes which isn't possible for the 45 degree slopes in isometric projection. Hope that makes sense. :)

Thanks! Yes the outer corners which would fit between those gaps making it a smooth hill. These would be the NE, SE, NW, SW corners. This tile set has them https://opengameart.org/content/isometric-64x64-outside-tileset along with the inner corners if you were so inclined but the out corners are more important IMO.

Can you add corner tiles to these sets? There are slopes on N,E,S,W sides but no corners.

Latest release of macOS doesn't allow 32-bit binaries so you need to rebuild in 64-bit for Mac users.

Can you include single image files  in the download also? I use Tiled for my map editor (and TexturePacker to make atlases) and I want to use some of the tiles as sprites but I can not do that unless I have single images. Thanks.